AI Insights · Timothy · January 2024
Top Down Games Performance in Israel - Q4 2023
Discover the performance trends of the top 5 Top Down Games on a unified platform in Israel during Q4 2023, based on data from Sensor Tower.
Throughout the fourth quarter of 2023, several Top Down Games experienced notable trends in Israel. Here’s a closer look at the top 5 games in this category based on their weekly downloads, revenue, and active users.
Block Blast! from Hungry Studio saw a significant increase in weekly downloads early in the quarter, peaking at around 23.3K in mid-October before stabilizing to approximately 14.7K by the end of December. Weekly active users also demonstrated consistent growth, starting at 64.8K and reaching 87.6K by the end of the quarter.
MONOPOLY GO! by Scopely, Inc. experienced a steady rise in weekly revenue, starting from $33.6K in late September and climbing to about $74.9K by mid-December. Weekly downloads fluctuated, with the highest at 19K in mid-October and dropping to around 9.6K by the end of December. The game’s weekly active users peaked at 57.5K in early October, showing a slight decline to 44.6K by the end of the quarter.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. maintained a consistent weekly revenue around the $200-$300 range, peaking at $341 in the final week of December. The app saw strong weekly downloads, reaching up to 19.2K in late October and stabilizing around 12.6K by the end of the quarter. Weekly active users remained robust, peaking at 117.3K in late October and holding steady around 103.2K by the end of December.
My Perfect Hotel by SayGames LTD experienced fluctuations in weekly revenue, peaking at $1.6K in early October but averaging around $400 towards the end of the quarter. Weekly downloads started strong at 21K in late September but declined to about 8.9K by the end of December. The app’s weekly active users peaked at 68.3K in mid-October and decreased to 29.3K by the end of the quarter.
Brawl Stars from Supercell saw a remarkable increase in weekly revenue, starting at $27.8K in late September and reaching $82.7K by the end of December. Weekly downloads were steady, peaking at 15.1K in the last week of December. The game’s weekly active users showed impressive growth, starting at 152.3K and soaring to 408.6K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.